Struct windows::Gaming::UI::IGameChatOverlayStatics
pub struct IGameChatOverlayStatics(/* private fields */);
Trait Implementations§
§impl Clone for IGameChatOverlayStatics
impl Clone for IGameChatOverlayStatics
§fn clone(&self) -> IGameChatOverlayStatics
fn clone(&self) -> IGameChatOverlayStatics
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IGameChatOverlayStatics
impl Debug for IGameChatOverlayStatics
§impl Interface for IGameChatOverlayStatics
impl Interface for IGameChatOverlayStatics
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IGameChatOverlayStatics
impl PartialEq for IGameChatOverlayStatics
§fn eq(&self, other: &IGameChatOverlayStatics) -> bool
fn eq(&self, other: &IGameChatOverlayStatics) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IGameChatOverlayStatics
impl StructuralPartialEq for IGameChatOverlayStatics
Auto Trait Implementations§
impl RefUnwindSafe for IGameChatOverlayStatics
impl !Send for IGameChatOverlayStatics
impl !Sync for IGameChatOverlayStatics
impl Unpin for IGameChatOverlayStatics
impl UnwindSafe for IGameChatOverlayStatics
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more