Struct windows::Gaming::XboxLive::Storage::IGameSaveBlobInfo_Vtbl
#[repr(C)]pub struct IGameSaveBlobInfo_Vtbl {
pub base__: IInspectable_Vtbl,
pub Name: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<HSTRING>) -> HRESULT,
pub Size: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§Name: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<HSTRING>) -> HRESULT
§Size: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT
Auto Trait Implementations§
impl Freeze for IGameSaveBlobInfo_Vtbl
impl RefUnwindSafe for IGameSaveBlobInfo_Vtbl
impl Send for IGameSaveBlobInfo_Vtbl
impl Sync for IGameSaveBlobInfo_Vtbl
impl Unpin for IGameSaveBlobInfo_Vtbl
impl UnwindSafe for IGameSaveBlobInfo_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more