Struct windows::Gaming::XboxLive::Storage::IGameSaveContainer_Vtbl
#[repr(C)]pub struct IGameSaveContainer_Vtbl {
pub base__: IInspectable_Vtbl,
pub Name: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<HSTRING>) -> HRESULT,
pub Provider: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub SubmitUpdatesAsync: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut c_void, _: MaybeUninit<HSTRING>, _: *mut *mut c_void) -> HRESULT,
pub ReadAsync: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub GetAsync: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub SubmitPropertySetUpdatesAsync: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut c_void, _: MaybeUninit<HSTRING>, _: *mut *mut c_void) -> HRESULT,
pub CreateBlobInfoQuery: unsafe extern "system" fn(_: *mut c_void, _: MaybeUninit<HSTRING>, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§Name: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<HSTRING>) -> HRESULT
§Provider: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§SubmitUpdatesAsync: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut c_void, _: MaybeUninit<HSTRING>, _: *mut *mut c_void) -> HRESULT
§ReadAsync: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut *mut c_void) -> HRESULT
§GetAsync: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut *mut c_void) -> HRESULT
§SubmitPropertySetUpdatesAsync: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut c_void, _: MaybeUninit<HSTRING>, _: *mut *mut c_void) -> HRESULT
§CreateBlobInfoQuery: unsafe extern "system" fn(_: *mut c_void, _: MaybeUninit<HSTRING>, _: *mut *mut c_void) -> HRESULT
Auto Trait Implementations§
impl Freeze for IGameSaveContainer_Vtbl
impl RefUnwindSafe for IGameSaveContainer_Vtbl
impl Send for IGameSaveContainer_Vtbl
impl Sync for IGameSaveContainer_Vtbl
impl Unpin for IGameSaveContainer_Vtbl
impl UnwindSafe for IGameSaveContainer_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more