Struct windows::Graphics::Holographic::HolographicStereoTransform
#[repr(C)]pub struct HolographicStereoTransform {
pub Left: Matrix4x4,
pub Right: Matrix4x4,
}
Fields§
§Left: Matrix4x4
§Right: Matrix4x4
Trait Implementations§
§impl Clone for HolographicStereoTransform
impl Clone for HolographicStereoTransform
§impl Debug for HolographicStereoTransform
impl Debug for HolographicStereoTransform
§impl Default for HolographicStereoTransform
impl Default for HolographicStereoTransform
§impl PartialEq for HolographicStereoTransform
impl PartialEq for HolographicStereoTransform
impl Copy for HolographicStereoTransform
impl Eq for HolographicStereoTransform
Auto Trait Implementations§
impl RefUnwindSafe for HolographicStereoTransform
impl Send for HolographicStereoTransform
impl Sync for HolographicStereoTransform
impl Unpin for HolographicStereoTransform
impl UnwindSafe for HolographicStereoTransform
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more