#[repr(C)]pub struct IHolographicCameraRenderingParameters_Vtbl {
pub base__: IInspectable_Vtbl,
pub SetFocusPoint: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: Vector3) -> HRESULT,
pub SetFocusPointWithNormal: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: Vector3, _: Vector3) -> HRESULT,
pub SetFocusPointWithNormalLinearVelocity: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: Vector3, _: Vector3, _: Vector3) -> HRESULT,
pub Direct3D11Device: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub Direct3D11BackBuffer: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§SetFocusPoint: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: Vector3) -> HRESULT
§SetFocusPointWithNormal: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: Vector3, _: Vector3) -> HRESULT
§SetFocusPointWithNormalLinearVelocity: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: Vector3, _: Vector3, _: Vector3) -> HRESULT
§Direct3D11Device: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§Direct3D11BackBuffer: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
Auto Trait Implementations§
impl Freeze for IHolographicCameraRenderingParameters_Vtbl
impl RefUnwindSafe for IHolographicCameraRenderingParameters_Vtbl
impl Send for IHolographicCameraRenderingParameters_Vtbl
impl Sync for IHolographicCameraRenderingParameters_Vtbl
impl Unpin for IHolographicCameraRenderingParameters_Vtbl
impl UnwindSafe for IHolographicCameraRenderingParameters_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more