Struct windows::Graphics::Printing3D::Printing3DMesh
pub struct Printing3DMesh(/* private fields */);
Implementations§
§impl Printing3DMesh
impl Printing3DMesh
pub fn new() -> Result<Self>
pub fn VertexCount(&self) -> Result<u32>
pub fn SetVertexCount(&self, value: u32) -> Result<()>
pub fn IndexCount(&self) -> Result<u32>
pub fn SetIndexCount(&self, value: u32) -> Result<()>
pub fn VertexPositionsDescription(&self) -> Result<Printing3DBufferDescription>
pub fn SetVertexPositionsDescription( &self, value: Printing3DBufferDescription, ) -> Result<()>
pub fn VertexNormalsDescription(&self) -> Result<Printing3DBufferDescription>
pub fn SetVertexNormalsDescription( &self, value: Printing3DBufferDescription, ) -> Result<()>
pub fn TriangleIndicesDescription(&self) -> Result<Printing3DBufferDescription>
pub fn SetTriangleIndicesDescription( &self, value: Printing3DBufferDescription, ) -> Result<()>
pub fn TriangleMaterialIndicesDescription( &self, ) -> Result<Printing3DBufferDescription>
pub fn SetTriangleMaterialIndicesDescription( &self, value: Printing3DBufferDescription, ) -> Result<()>
pub fn GetVertexPositions(&self) -> Result<IBuffer>
pub fn CreateVertexPositions(&self, value: u32) -> Result<()>
pub fn GetVertexNormals(&self) -> Result<IBuffer>
pub fn CreateVertexNormals(&self, value: u32) -> Result<()>
pub fn GetTriangleIndices(&self) -> Result<IBuffer>
pub fn CreateTriangleIndices(&self, value: u32) -> Result<()>
pub fn GetTriangleMaterialIndices(&self) -> Result<IBuffer>
pub fn CreateTriangleMaterialIndices(&self, value: u32) -> Result<()>
pub fn BufferDescriptionSet(&self) -> Result<IPropertySet>
pub fn BufferSet(&self) -> Result<IPropertySet>
pub fn VerifyAsync( &self, value: Printing3DMeshVerificationMode, ) -> Result<IAsyncOperation<Printing3DMeshVerificationResult>>
Trait Implementations§
§impl CanInto<IInspectable> for Printing3DMesh
impl CanInto<IInspectable> for Printing3DMesh
§impl CanInto<IUnknown> for Printing3DMesh
impl CanInto<IUnknown> for Printing3DMesh
§impl Clone for Printing3DMesh
impl Clone for Printing3DMesh
§fn clone(&self) -> Printing3DMesh
fn clone(&self) -> Printing3DMesh
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for Printing3DMesh
impl Debug for Printing3DMesh
§impl From<&Printing3DMesh> for &IInspectable
impl From<&Printing3DMesh> for &IInspectable
§fn from(value: &Printing3DMesh) -> Self
fn from(value: &Printing3DMesh) -> Self
Converts to this type from the input type.
§impl From<&Printing3DMesh> for &IUnknown
impl From<&Printing3DMesh> for &IUnknown
§fn from(value: &Printing3DMesh) -> Self
fn from(value: &Printing3DMesh) -> Self
Converts to this type from the input type.
§impl From<Printing3DMesh> for IInspectable
impl From<Printing3DMesh> for IInspectable
§fn from(value: Printing3DMesh) -> Self
fn from(value: Printing3DMesh) -> Self
Converts to this type from the input type.
§impl From<Printing3DMesh> for IUnknown
impl From<Printing3DMesh> for IUnknown
§fn from(value: Printing3DMesh) -> Self
fn from(value: Printing3DMesh) -> Self
Converts to this type from the input type.
§impl Interface for Printing3DMesh
impl Interface for Printing3DMesh
§const IID: GUID = <IPrinting3DMesh as windows_core::Interface>::IID
const IID: GUID = <IPrinting3DMesh as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for Printing3DMesh
impl PartialEq for Printing3DMesh
§fn eq(&self, other: &Printing3DMesh) -> bool
fn eq(&self, other: &Printing3DMesh) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for Printing3DMesh
impl Send for Printing3DMesh
impl StructuralPartialEq for Printing3DMesh
impl Sync for Printing3DMesh
Auto Trait Implementations§
impl Freeze for Printing3DMesh
impl RefUnwindSafe for Printing3DMesh
impl Unpin for Printing3DMesh
impl UnwindSafe for Printing3DMesh
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)