Struct windows::Media::Audio::AudioNodeEmitter
pub struct AudioNodeEmitter(/* private fields */);
Implementations§
§impl AudioNodeEmitter
impl AudioNodeEmitter
pub fn new() -> Result<Self>
pub fn Position(&self) -> Result<Vector3>
pub fn SetPosition(&self, value: Vector3) -> Result<()>
pub fn Direction(&self) -> Result<Vector3>
pub fn SetDirection(&self, value: Vector3) -> Result<()>
pub fn Shape(&self) -> Result<AudioNodeEmitterShape>
pub fn DecayModel(&self) -> Result<AudioNodeEmitterDecayModel>
pub fn Gain(&self) -> Result<f64>
pub fn SetGain(&self, value: f64) -> Result<()>
pub fn DistanceScale(&self) -> Result<f64>
pub fn SetDistanceScale(&self, value: f64) -> Result<()>
pub fn DopplerScale(&self) -> Result<f64>
pub fn SetDopplerScale(&self, value: f64) -> Result<()>
pub fn DopplerVelocity(&self) -> Result<Vector3>
pub fn SetDopplerVelocity(&self, value: Vector3) -> Result<()>
pub fn IsDopplerDisabled(&self) -> Result<bool>
pub fn SpatialAudioModel(&self) -> Result<SpatialAudioModel>
pub fn SetSpatialAudioModel(&self, value: SpatialAudioModel) -> Result<()>
pub fn CreateAudioNodeEmitter<P0, P1>(
shape: P0,
decaymodel: P1,
settings: AudioNodeEmitterSettings
) -> Result<AudioNodeEmitter>where
P0: IntoParam<AudioNodeEmitterShape>,
P1: IntoParam<AudioNodeEmitterDecayModel>,
Trait Implementations§
§impl Clone for AudioNodeEmitter
impl Clone for AudioNodeEmitter
§fn clone(&self) -> AudioNodeEmitter
fn clone(&self) -> AudioNodeEmitter
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AudioNodeEmitter
impl Debug for AudioNodeEmitter
§impl From<&AudioNodeEmitter> for &IInspectable
impl From<&AudioNodeEmitter> for &IInspectable
§fn from(value: &AudioNodeEmitter) -> Self
fn from(value: &AudioNodeEmitter) -> Self
Converts to this type from the input type.
§impl From<&AudioNodeEmitter> for &IUnknown
impl From<&AudioNodeEmitter> for &IUnknown
§fn from(value: &AudioNodeEmitter) -> Self
fn from(value: &AudioNodeEmitter) -> Self
Converts to this type from the input type.
§impl From<AudioNodeEmitter> for IInspectable
impl From<AudioNodeEmitter> for IInspectable
§fn from(value: AudioNodeEmitter) -> Self
fn from(value: AudioNodeEmitter) -> Self
Converts to this type from the input type.
§impl From<AudioNodeEmitter> for IUnknown
impl From<AudioNodeEmitter> for IUnknown
§fn from(value: AudioNodeEmitter) -> Self
fn from(value: AudioNodeEmitter) -> Self
Converts to this type from the input type.
§impl Interface for AudioNodeEmitter
impl Interface for AudioNodeEmitter
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for AudioNodeEmitter
impl PartialEq for AudioNodeEmitter
§fn eq(&self, other: &AudioNodeEmitter) -> bool
fn eq(&self, other: &AudioNodeEmitter) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for AudioNodeEmitter
impl Send for AudioNodeEmitter
impl StructuralPartialEq for AudioNodeEmitter
impl Sync for AudioNodeEmitter
Auto Trait Implementations§
impl RefUnwindSafe for AudioNodeEmitter
impl Unpin for AudioNodeEmitter
impl UnwindSafe for AudioNodeEmitter
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more