Struct windows::Media::Audio::AudioStateMonitor
pub struct AudioStateMonitor(/* private fields */);
Implementations§
§impl AudioStateMonitor
impl AudioStateMonitor
pub fn SoundLevelChanged<P0>( &self, handler: P0 ) -> Result<EventRegistrationToken>
pub fn RemoveSoundLevelChanged( &self, token: EventRegistrationToken ) -> Result<()>
pub fn SoundLevel(&self) -> Result<SoundLevel>
pub fn CreateForRenderMonitoring() -> Result<AudioStateMonitor>
pub fn CreateForRenderMonitoringWithCategory( category: AudioRenderCategory ) -> Result<AudioStateMonitor>
pub fn CreateForRenderMonitoringWithCategoryAndDeviceRole( category: AudioRenderCategory, role: AudioDeviceRole ) -> Result<AudioStateMonitor>
pub fn CreateForRenderMonitoringWithCategoryAndDeviceId( category: AudioRenderCategory, deviceid: &HSTRING ) -> Result<AudioStateMonitor>
pub fn CreateForCaptureMonitoring() -> Result<AudioStateMonitor>
pub fn CreateForCaptureMonitoringWithCategory( category: MediaCategory ) -> Result<AudioStateMonitor>
pub fn CreateForCaptureMonitoringWithCategoryAndDeviceRole( category: MediaCategory, role: AudioDeviceRole ) -> Result<AudioStateMonitor>
pub fn CreateForCaptureMonitoringWithCategoryAndDeviceId( category: MediaCategory, deviceid: &HSTRING ) -> Result<AudioStateMonitor>
Trait Implementations§
§impl Clone for AudioStateMonitor
impl Clone for AudioStateMonitor
§fn clone(&self) -> AudioStateMonitor
fn clone(&self) -> AudioStateMonitor
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AudioStateMonitor
impl Debug for AudioStateMonitor
§impl From<&AudioStateMonitor> for &IInspectable
impl From<&AudioStateMonitor> for &IInspectable
§fn from(value: &AudioStateMonitor) -> Self
fn from(value: &AudioStateMonitor) -> Self
Converts to this type from the input type.
§impl From<&AudioStateMonitor> for &IUnknown
impl From<&AudioStateMonitor> for &IUnknown
§fn from(value: &AudioStateMonitor) -> Self
fn from(value: &AudioStateMonitor) -> Self
Converts to this type from the input type.
§impl From<AudioStateMonitor> for IInspectable
impl From<AudioStateMonitor> for IInspectable
§fn from(value: AudioStateMonitor) -> Self
fn from(value: AudioStateMonitor) -> Self
Converts to this type from the input type.
§impl From<AudioStateMonitor> for IUnknown
impl From<AudioStateMonitor> for IUnknown
§fn from(value: AudioStateMonitor) -> Self
fn from(value: AudioStateMonitor) -> Self
Converts to this type from the input type.
§impl Interface for AudioStateMonitor
impl Interface for AudioStateMonitor
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for AudioStateMonitor
impl PartialEq for AudioStateMonitor
§fn eq(&self, other: &AudioStateMonitor) -> bool
fn eq(&self, other: &AudioStateMonitor) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for AudioStateMonitor
impl Send for AudioStateMonitor
impl StructuralPartialEq for AudioStateMonitor
impl Sync for AudioStateMonitor
Auto Trait Implementations§
impl RefUnwindSafe for AudioStateMonitor
impl Unpin for AudioStateMonitor
impl UnwindSafe for AudioStateMonitor
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more