Struct windows::Media::Audio::IAudioDeviceInputNode_Vtbl
#[repr(C)]pub struct IAudioDeviceInputNode_Vtbl {
pub base__: IInspectable_Vtbl,
pub Device: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§Device: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
Auto Trait Implementations§
impl Freeze for IAudioDeviceInputNode_Vtbl
impl RefUnwindSafe for IAudioDeviceInputNode_Vtbl
impl Send for IAudioDeviceInputNode_Vtbl
impl Sync for IAudioDeviceInputNode_Vtbl
impl Unpin for IAudioDeviceInputNode_Vtbl
impl UnwindSafe for IAudioDeviceInputNode_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more