Struct windows::Media::Audio::IAudioFrameInputNode
pub struct IAudioFrameInputNode(/* private fields */);
Trait Implementations§
§impl Clone for IAudioFrameInputNode
impl Clone for IAudioFrameInputNode
§fn clone(&self) -> IAudioFrameInputNode
fn clone(&self) -> IAudioFrameInputNode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IAudioFrameInputNode
impl Debug for IAudioFrameInputNode
§impl Interface for IAudioFrameInputNode
impl Interface for IAudioFrameInputNode
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IAudioFrameInputNode
impl PartialEq for IAudioFrameInputNode
§fn eq(&self, other: &IAudioFrameInputNode) -> bool
fn eq(&self, other: &IAudioFrameInputNode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IAudioFrameInputNode
impl StructuralPartialEq for IAudioFrameInputNode
Auto Trait Implementations§
impl Freeze for IAudioFrameInputNode
impl RefUnwindSafe for IAudioFrameInputNode
impl !Send for IAudioFrameInputNode
impl !Sync for IAudioFrameInputNode
impl Unpin for IAudioFrameInputNode
impl UnwindSafe for IAudioFrameInputNode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more