Struct windows::Media::Audio::IAudioInputNode_Vtbl
#[repr(C)]pub struct IAudioInputNode_Vtbl {
pub base__: IInspectable_Vtbl,
pub OutgoingConnections: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub AddOutgoingConnection: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
pub AddOutgoingConnectionWithGain: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: f64) -> HRESULT,
pub RemoveOutgoingConnection: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§OutgoingConnections: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§AddOutgoingConnection: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
§AddOutgoingConnectionWithGain: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: f64) -> HRESULT
§RemoveOutgoingConnection: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
Implementations§
§impl IAudioInputNode_Vtbl
impl IAudioInputNode_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IAudioInputNode_Vtblwhere
Identity: IAudioInputNode_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IAudioInputNode_Vtbl
impl RefUnwindSafe for IAudioInputNode_Vtbl
impl Send for IAudioInputNode_Vtbl
impl Sync for IAudioInputNode_Vtbl
impl Unpin for IAudioInputNode_Vtbl
impl UnwindSafe for IAudioInputNode_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more