Struct windows::Media::Audio::IAudioNodeEmitter_Vtbl
#[repr(C)]pub struct IAudioNodeEmitter_Vtbl {Show 16 fields
pub base__: IInspectable_Vtbl,
pub Position: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector3) -> HRESULT,
pub SetPosition: unsafe extern "system" fn(_: *mut c_void, _: Vector3) -> HRESULT,
pub Direction: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector3) -> HRESULT,
pub SetDirection: unsafe extern "system" fn(_: *mut c_void, _: Vector3) -> HRESULT,
pub Shape: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub DecayModel: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub Gain: unsafe extern "system" fn(_: *mut c_void, _: *mut f64) -> HRESULT,
pub SetGain: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT,
pub DistanceScale: unsafe extern "system" fn(_: *mut c_void, _: *mut f64) -> HRESULT,
pub SetDistanceScale: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT,
pub DopplerScale: unsafe extern "system" fn(_: *mut c_void, _: *mut f64) -> HRESULT,
pub SetDopplerScale: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT,
pub DopplerVelocity: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector3) -> HRESULT,
pub SetDopplerVelocity: unsafe extern "system" fn(_: *mut c_void, _: Vector3) -> HRESULT,
pub IsDopplerDisabled: unsafe extern "system" fn(_: *mut c_void, _: *mut bool) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§Position: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector3) -> HRESULT
§SetPosition: unsafe extern "system" fn(_: *mut c_void, _: Vector3) -> HRESULT
§Direction: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector3) -> HRESULT
§SetDirection: unsafe extern "system" fn(_: *mut c_void, _: Vector3) -> HRESULT
§Shape: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§DecayModel: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§Gain: unsafe extern "system" fn(_: *mut c_void, _: *mut f64) -> HRESULT
§SetGain: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT
§DistanceScale: unsafe extern "system" fn(_: *mut c_void, _: *mut f64) -> HRESULT
§SetDistanceScale: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT
§DopplerScale: unsafe extern "system" fn(_: *mut c_void, _: *mut f64) -> HRESULT
§SetDopplerScale: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT
§DopplerVelocity: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector3) -> HRESULT
§SetDopplerVelocity: unsafe extern "system" fn(_: *mut c_void, _: Vector3) -> HRESULT
§IsDopplerDisabled: unsafe extern "system" fn(_: *mut c_void, _: *mut bool) -> HRESULT
Auto Trait Implementations§
impl Freeze for IAudioNodeEmitter_Vtbl
impl RefUnwindSafe for IAudioNodeEmitter_Vtbl
impl Send for IAudioNodeEmitter_Vtbl
impl Sync for IAudioNodeEmitter_Vtbl
impl Unpin for IAudioNodeEmitter_Vtbl
impl UnwindSafe for IAudioNodeEmitter_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more