Struct windows::Media::Audio::IAudioNodeWithListener_Vtbl
#[repr(C)]pub struct IAudioNodeWithListener_Vtbl {
pub base__: IInspectable_Vtbl,
pub SetListener: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
pub Listener: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§SetListener: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
§Listener: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
Implementations§
§impl IAudioNodeWithListener_Vtbl
impl IAudioNodeWithListener_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IAudioNodeWithListener_Vtblwhere
Identity: IAudioNodeWithListener_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IAudioNodeWithListener_Vtbl
impl RefUnwindSafe for IAudioNodeWithListener_Vtbl
impl Send for IAudioNodeWithListener_Vtbl
impl Sync for IAudioNodeWithListener_Vtbl
impl Unpin for IAudioNodeWithListener_Vtbl
impl UnwindSafe for IAudioNodeWithListener_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more