Struct windows::Media::Audio::IAudioStateMonitor_Vtbl
#[repr(C)]pub struct IAudioStateMonitor_Vtbl {
pub base__: IInspectable_Vtbl,
pub SoundLevelChanged: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut EventRegistrationToken) -> HRESULT,
pub RemoveSoundLevelChanged: unsafe extern "system" fn(_: *mut c_void, _: EventRegistrationToken) -> HRESULT,
pub SoundLevel: unsafe extern "system" fn(_: *mut c_void, _: *mut SoundLevel) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§SoundLevelChanged: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut EventRegistrationToken) -> HRESULT
§RemoveSoundLevelChanged: unsafe extern "system" fn(_: *mut c_void, _: EventRegistrationToken) -> HRESULT
§SoundLevel: unsafe extern "system" fn(_: *mut c_void, _: *mut SoundLevel) -> HRESULT
Auto Trait Implementations§
impl Freeze for IAudioStateMonitor_Vtbl
impl RefUnwindSafe for IAudioStateMonitor_Vtbl
impl Send for IAudioStateMonitor_Vtbl
impl Sync for IAudioStateMonitor_Vtbl
impl Unpin for IAudioStateMonitor_Vtbl
impl UnwindSafe for IAudioStateMonitor_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more