Struct windows::Media::Capture::GameBarCommand
#[repr(transparent)]pub struct GameBarCommand(pub i32);
Tuple Fields§
§0: i32
Implementations§
§impl GameBarCommand
impl GameBarCommand
pub const OpenGameBar: Self = _
pub const RecordHistoricalBuffer: Self = _
pub const ToggleStartStopRecord: Self = _
pub const StartRecord: Self = _
pub const StopRecord: Self = _
pub const TakeScreenshot: Self = _
pub const StartBroadcast: Self = _
pub const StopBroadcast: Self = _
pub const PauseBroadcast: Self = _
pub const ResumeBroadcast: Self = _
pub const ToggleStartStopBroadcast: Self = _
pub const ToggleMicrophoneCapture: Self = _
pub const ToggleCameraCapture: Self = _
pub const ToggleRecordingIndicator: Self = _
Trait Implementations§
§impl Clone for GameBarCommand
impl Clone for GameBarCommand
§fn clone(&self) -> GameBarCommand
fn clone(&self) -> GameBarCommand
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for GameBarCommand
impl Debug for GameBarCommand
§impl Default for GameBarCommand
impl Default for GameBarCommand
§fn default() -> GameBarCommand
fn default() -> GameBarCommand
Returns the “default value” for a type. Read more
§impl PartialEq for GameBarCommand
impl PartialEq for GameBarCommand
§fn eq(&self, other: &GameBarCommand) -> bool
fn eq(&self, other: &GameBarCommand) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for GameBarCommand
impl Eq for GameBarCommand
impl StructuralPartialEq for GameBarCommand
Auto Trait Implementations§
impl RefUnwindSafe for GameBarCommand
impl Send for GameBarCommand
impl Sync for GameBarCommand
impl Unpin for GameBarCommand
impl UnwindSafe for GameBarCommand
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more