Struct GameBarServicesDisplayMode
#[repr(transparent)]pub struct GameBarServicesDisplayMode(pub i32);
Tuple Fields§
§0: i32
Implementations§
§impl GameBarServicesDisplayMode
impl GameBarServicesDisplayMode
pub const Windowed: Self = _
pub const FullScreenExclusive: Self = _
Trait Implementations§
§impl Clone for GameBarServicesDisplayMode
impl Clone for GameBarServicesDisplayMode
§fn clone(&self) -> GameBarServicesDisplayMode
fn clone(&self) -> GameBarServicesDisplayMode
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for GameBarServicesDisplayMode
impl Debug for GameBarServicesDisplayMode
§impl Default for GameBarServicesDisplayMode
impl Default for GameBarServicesDisplayMode
§fn default() -> GameBarServicesDisplayMode
fn default() -> GameBarServicesDisplayMode
Returns the “default value” for a type. Read more
§impl PartialEq for GameBarServicesDisplayMode
impl PartialEq for GameBarServicesDisplayMode
impl Copy for GameBarServicesDisplayMode
impl Eq for GameBarServicesDisplayMode
impl StructuralPartialEq for GameBarServicesDisplayMode
Auto Trait Implementations§
impl Freeze for GameBarServicesDisplayMode
impl RefUnwindSafe for GameBarServicesDisplayMode
impl Send for GameBarServicesDisplayMode
impl Sync for GameBarServicesDisplayMode
impl Unpin for GameBarServicesDisplayMode
impl UnwindSafe for GameBarServicesDisplayMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more