Struct windows::Media::Capture::GameBarServicesManager
pub struct GameBarServicesManager(/* private fields */);
Implementations§
§impl GameBarServicesManager
impl GameBarServicesManager
pub fn GameBarServicesCreated<P0>(
&self,
value: P0
) -> Result<EventRegistrationToken>where
P0: IntoParam<TypedEventHandler<GameBarServicesManager, GameBarServicesManagerGameBarServicesCreatedEventArgs>>,
pub fn RemoveGameBarServicesCreated( &self, token: EventRegistrationToken ) -> Result<()>
pub fn GetDefault() -> Result<GameBarServicesManager>
Trait Implementations§
§impl Clone for GameBarServicesManager
impl Clone for GameBarServicesManager
§fn clone(&self) -> GameBarServicesManager
fn clone(&self) -> GameBarServicesManager
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for GameBarServicesManager
impl Debug for GameBarServicesManager
§impl From<&GameBarServicesManager> for &IInspectable
impl From<&GameBarServicesManager> for &IInspectable
§fn from(value: &GameBarServicesManager) -> Self
fn from(value: &GameBarServicesManager) -> Self
Converts to this type from the input type.
§impl From<&GameBarServicesManager> for &IUnknown
impl From<&GameBarServicesManager> for &IUnknown
§fn from(value: &GameBarServicesManager) -> Self
fn from(value: &GameBarServicesManager) -> Self
Converts to this type from the input type.
§impl From<GameBarServicesManager> for IInspectable
impl From<GameBarServicesManager> for IInspectable
§fn from(value: GameBarServicesManager) -> Self
fn from(value: GameBarServicesManager) -> Self
Converts to this type from the input type.
§impl From<GameBarServicesManager> for IUnknown
impl From<GameBarServicesManager> for IUnknown
§fn from(value: GameBarServicesManager) -> Self
fn from(value: GameBarServicesManager) -> Self
Converts to this type from the input type.
§impl Interface for GameBarServicesManager
impl Interface for GameBarServicesManager
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for GameBarServicesManager
impl PartialEq for GameBarServicesManager
§fn eq(&self, other: &GameBarServicesManager) -> bool
fn eq(&self, other: &GameBarServicesManager) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for GameBarServicesManager
impl Send for GameBarServicesManager
impl StructuralPartialEq for GameBarServicesManager
impl Sync for GameBarServicesManager
Auto Trait Implementations§
impl RefUnwindSafe for GameBarServicesManager
impl Unpin for GameBarServicesManager
impl UnwindSafe for GameBarServicesManager
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more