Struct windows::Media::Core::LowLightFusion
pub struct LowLightFusion;
Implementations§
§impl LowLightFusion
impl LowLightFusion
pub fn SupportedBitmapPixelFormats() -> Result<IVectorView<BitmapPixelFormat>>
pub fn MaxSupportedFrameCount() -> Result<i32>
pub fn FuseAsync<P0>(
frameset: P0,
) -> Result<IAsyncOperationWithProgress<LowLightFusionResult, f64>>where
P0: Param<IIterable<SoftwareBitmap>>,
Auto Trait Implementations§
impl Freeze for LowLightFusion
impl RefUnwindSafe for LowLightFusion
impl Send for LowLightFusion
impl Sync for LowLightFusion
impl Unpin for LowLightFusion
impl UnwindSafe for LowLightFusion
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more