Struct SceneAnalysisEffectDefinition
pub struct SceneAnalysisEffectDefinition(/* private fields */);Implementations§
§impl SceneAnalysisEffectDefinition
impl SceneAnalysisEffectDefinition
pub fn new() -> Result<Self>
pub fn ActivatableClassId(&self) -> Result<HSTRING>
pub fn Properties(&self) -> Result<IPropertySet>
Trait Implementations§
§impl CanInto<IInspectable> for SceneAnalysisEffectDefinition
impl CanInto<IInspectable> for SceneAnalysisEffectDefinition
§impl CanInto<IUnknown> for SceneAnalysisEffectDefinition
impl CanInto<IUnknown> for SceneAnalysisEffectDefinition
§impl CanInto<IVideoEffectDefinition> for SceneAnalysisEffectDefinition
impl CanInto<IVideoEffectDefinition> for SceneAnalysisEffectDefinition
§impl Clone for SceneAnalysisEffectDefinition
impl Clone for SceneAnalysisEffectDefinition
§fn clone(&self) -> SceneAnalysisEffectDefinition
fn clone(&self) -> SceneAnalysisEffectDefinition
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for SceneAnalysisEffectDefinition
impl Debug for SceneAnalysisEffectDefinition
§impl From<&SceneAnalysisEffectDefinition> for &IInspectable
impl From<&SceneAnalysisEffectDefinition> for &IInspectable
§fn from(value: &SceneAnalysisEffectDefinition) -> Self
fn from(value: &SceneAnalysisEffectDefinition) -> Self
Converts to this type from the input type.
§impl From<&SceneAnalysisEffectDefinition> for &IUnknown
impl From<&SceneAnalysisEffectDefinition> for &IUnknown
§fn from(value: &SceneAnalysisEffectDefinition) -> Self
fn from(value: &SceneAnalysisEffectDefinition) -> Self
Converts to this type from the input type.
§impl From<&SceneAnalysisEffectDefinition> for &IVideoEffectDefinition
impl From<&SceneAnalysisEffectDefinition> for &IVideoEffectDefinition
§fn from(value: &SceneAnalysisEffectDefinition) -> Self
fn from(value: &SceneAnalysisEffectDefinition) -> Self
Converts to this type from the input type.
§impl From<SceneAnalysisEffectDefinition> for IInspectable
impl From<SceneAnalysisEffectDefinition> for IInspectable
§fn from(value: SceneAnalysisEffectDefinition) -> Self
fn from(value: SceneAnalysisEffectDefinition) -> Self
Converts to this type from the input type.
§impl From<SceneAnalysisEffectDefinition> for IUnknown
impl From<SceneAnalysisEffectDefinition> for IUnknown
§fn from(value: SceneAnalysisEffectDefinition) -> Self
fn from(value: SceneAnalysisEffectDefinition) -> Self
Converts to this type from the input type.
§impl From<SceneAnalysisEffectDefinition> for IVideoEffectDefinition
impl From<SceneAnalysisEffectDefinition> for IVideoEffectDefinition
§fn from(value: SceneAnalysisEffectDefinition) -> Self
fn from(value: SceneAnalysisEffectDefinition) -> Self
Converts to this type from the input type.
§impl Interface for SceneAnalysisEffectDefinition
Available on crate feature Media_Effects only.
impl Interface for SceneAnalysisEffectDefinition
Available on crate feature
Media_Effects only.§const IID: GUID = <super::Effects::IVideoEffectDefinition as windows_core::Interface>::IID
const IID: GUID = <super::Effects::IVideoEffectDefinition as windows_core::Interface>::IID
The
GUID associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>
unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl, not the inner &MyApp object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any]. It returns a reference to the “outer”
object, e.g. MyApp_Impl, not the inner MyApp object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak] reference to this object.§impl PartialEq for SceneAnalysisEffectDefinition
impl PartialEq for SceneAnalysisEffectDefinition
impl Eq for SceneAnalysisEffectDefinition
impl Send for SceneAnalysisEffectDefinition
Available on crate feature
Media_Effects only.impl StructuralPartialEq for SceneAnalysisEffectDefinition
impl Sync for SceneAnalysisEffectDefinition
Available on crate feature
Media_Effects only.Auto Trait Implementations§
impl Freeze for SceneAnalysisEffectDefinition
impl RefUnwindSafe for SceneAnalysisEffectDefinition
impl Unpin for SceneAnalysisEffectDefinition
impl UnwindSafe for SceneAnalysisEffectDefinition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more