Struct SceneAnalysisRecommendation
#[repr(transparent)]pub struct SceneAnalysisRecommendation(pub i32);
Tuple Fields§
§0: i32
Implementations§
Trait Implementations§
§impl Clone for SceneAnalysisRecommendation
impl Clone for SceneAnalysisRecommendation
§fn clone(&self) -> SceneAnalysisRecommendation
fn clone(&self) -> SceneAnalysisRecommendation
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for SceneAnalysisRecommendation
impl Debug for SceneAnalysisRecommendation
§impl Default for SceneAnalysisRecommendation
impl Default for SceneAnalysisRecommendation
§fn default() -> SceneAnalysisRecommendation
fn default() -> SceneAnalysisRecommendation
Returns the “default value” for a type. Read more
§impl PartialEq for SceneAnalysisRecommendation
impl PartialEq for SceneAnalysisRecommendation
impl Copy for SceneAnalysisRecommendation
impl Eq for SceneAnalysisRecommendation
impl StructuralPartialEq for SceneAnalysisRecommendation
Auto Trait Implementations§
impl Freeze for SceneAnalysisRecommendation
impl RefUnwindSafe for SceneAnalysisRecommendation
impl Send for SceneAnalysisRecommendation
impl Sync for SceneAnalysisRecommendation
impl Unpin for SceneAnalysisRecommendation
impl UnwindSafe for SceneAnalysisRecommendation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more