Struct windows::Media::Core::TimedTextPoint
#[repr(C)]pub struct TimedTextPoint {
pub X: f64,
pub Y: f64,
pub Unit: TimedTextUnit,
}
Fields§
§X: f64
§Y: f64
§Unit: TimedTextUnit
Trait Implementations§
§impl Clone for TimedTextPoint
impl Clone for TimedTextPoint
§impl Debug for TimedTextPoint
impl Debug for TimedTextPoint
§impl Default for TimedTextPoint
impl Default for TimedTextPoint
§impl PartialEq for TimedTextPoint
impl PartialEq for TimedTextPoint
impl Copy for TimedTextPoint
impl Eq for TimedTextPoint
Auto Trait Implementations§
impl RefUnwindSafe for TimedTextPoint
impl Send for TimedTextPoint
impl Sync for TimedTextPoint
impl Unpin for TimedTextPoint
impl UnwindSafe for TimedTextPoint
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more