Struct windows::Media::Devices::Core::ICameraIntrinsics_Vtbl
#[repr(C)]pub struct ICameraIntrinsics_Vtbl {
pub base__: IInspectable_Vtbl,
pub FocalLength: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT,
pub PrincipalPoint: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT,
pub RadialDistortion: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector3) -> HRESULT,
pub TangentialDistortion: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT,
pub ImageWidth: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT,
pub ImageHeight: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT,
pub ProjectOntoFrame: unsafe extern "system" fn(_: *mut c_void, _: Vector3, _: *mut Point) -> HRESULT,
pub UnprojectAtUnitDepth: unsafe extern "system" fn(_: *mut c_void, _: Point, _: *mut Vector2) -> HRESULT,
pub ProjectManyOntoFrame: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const Vector3, _: u32, _: *mut Point) -> HRESULT,
pub UnprojectPixelsAtUnitDepth: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const Point, _: u32, _: *mut Vector2) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§FocalLength: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT
§PrincipalPoint: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT
§RadialDistortion: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector3) -> HRESULT
§TangentialDistortion: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT
§ImageWidth: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT
§ImageHeight: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT
§ProjectOntoFrame: unsafe extern "system" fn(_: *mut c_void, _: Vector3, _: *mut Point) -> HRESULT
§UnprojectAtUnitDepth: unsafe extern "system" fn(_: *mut c_void, _: Point, _: *mut Vector2) -> HRESULT
§ProjectManyOntoFrame: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const Vector3, _: u32, _: *mut Point) -> HRESULT
§UnprojectPixelsAtUnitDepth: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const Point, _: u32, _: *mut Vector2) -> HRESULT
Auto Trait Implementations§
impl Freeze for ICameraIntrinsics_Vtbl
impl RefUnwindSafe for ICameraIntrinsics_Vtbl
impl Send for ICameraIntrinsics_Vtbl
impl Sync for ICameraIntrinsics_Vtbl
impl Unpin for ICameraIntrinsics_Vtbl
impl UnwindSafe for ICameraIntrinsics_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more