Struct MiracastReceiverGameControllerDevice
pub struct MiracastReceiverGameControllerDevice(/* private fields */);
Implementations§
§impl MiracastReceiverGameControllerDevice
impl MiracastReceiverGameControllerDevice
pub fn TransmitInput(&self) -> Result<bool>
pub fn SetTransmitInput(&self, value: bool) -> Result<()>
pub fn IsRequestedByTransmitter(&self) -> Result<bool>
pub fn IsTransmittingInput(&self) -> Result<bool>
pub fn Mode(&self) -> Result<MiracastReceiverGameControllerDeviceUsageMode>
pub fn SetMode( &self, value: MiracastReceiverGameControllerDeviceUsageMode, ) -> Result<()>
pub fn Changed<P0>(&self, handler: P0) -> Result<i64>where
P0: Param<TypedEventHandler<MiracastReceiverGameControllerDevice, IInspectable>>,
pub fn RemoveChanged(&self, token: i64) -> Result<()>
Trait Implementations§
§impl CanInto<IInspectable> for MiracastReceiverGameControllerDevice
impl CanInto<IInspectable> for MiracastReceiverGameControllerDevice
§impl CanInto<IUnknown> for MiracastReceiverGameControllerDevice
impl CanInto<IUnknown> for MiracastReceiverGameControllerDevice
§impl Clone for MiracastReceiverGameControllerDevice
impl Clone for MiracastReceiverGameControllerDevice
§fn clone(&self) -> MiracastReceiverGameControllerDevice
fn clone(&self) -> MiracastReceiverGameControllerDevice
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl From<&MiracastReceiverGameControllerDevice> for &IInspectable
impl From<&MiracastReceiverGameControllerDevice> for &IInspectable
§fn from(value: &MiracastReceiverGameControllerDevice) -> Self
fn from(value: &MiracastReceiverGameControllerDevice) -> Self
Converts to this type from the input type.
§impl From<&MiracastReceiverGameControllerDevice> for &IUnknown
impl From<&MiracastReceiverGameControllerDevice> for &IUnknown
§fn from(value: &MiracastReceiverGameControllerDevice) -> Self
fn from(value: &MiracastReceiverGameControllerDevice) -> Self
Converts to this type from the input type.
§impl From<MiracastReceiverGameControllerDevice> for IInspectable
impl From<MiracastReceiverGameControllerDevice> for IInspectable
§fn from(value: MiracastReceiverGameControllerDevice) -> Self
fn from(value: MiracastReceiverGameControllerDevice) -> Self
Converts to this type from the input type.
§impl From<MiracastReceiverGameControllerDevice> for IUnknown
impl From<MiracastReceiverGameControllerDevice> for IUnknown
§fn from(value: MiracastReceiverGameControllerDevice) -> Self
fn from(value: MiracastReceiverGameControllerDevice) -> Self
Converts to this type from the input type.
§impl Interface for MiracastReceiverGameControllerDevice
impl Interface for MiracastReceiverGameControllerDevice
§const IID: GUID = <IMiracastReceiverGameControllerDevice as windows_core::Interface>::IID
const IID: GUID = <IMiracastReceiverGameControllerDevice as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>
unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for MiracastReceiverGameControllerDevice
impl PartialEq for MiracastReceiverGameControllerDevice
§fn eq(&self, other: &MiracastReceiverGameControllerDevice) -> bool
fn eq(&self, other: &MiracastReceiverGameControllerDevice) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl Eq for MiracastReceiverGameControllerDevice
impl Send for MiracastReceiverGameControllerDevice
impl StructuralPartialEq for MiracastReceiverGameControllerDevice
impl Sync for MiracastReceiverGameControllerDevice
Auto Trait Implementations§
impl Freeze for MiracastReceiverGameControllerDevice
impl RefUnwindSafe for MiracastReceiverGameControllerDevice
impl Unpin for MiracastReceiverGameControllerDevice
impl UnwindSafe for MiracastReceiverGameControllerDevice
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more