Struct windows::Media::PlayTo::IPlayToReceiver
pub struct IPlayToReceiver(/* private fields */);
Trait Implementations§
§impl Clone for IPlayToReceiver
impl Clone for IPlayToReceiver
§fn clone(&self) -> IPlayToReceiver
fn clone(&self) -> IPlayToReceiver
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IPlayToReceiver
impl Debug for IPlayToReceiver
§impl Interface for IPlayToReceiver
impl Interface for IPlayToReceiver
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IPlayToReceiver
impl PartialEq for IPlayToReceiver
§fn eq(&self, other: &IPlayToReceiver) -> bool
fn eq(&self, other: &IPlayToReceiver) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IPlayToReceiver
impl StructuralPartialEq for IPlayToReceiver
Auto Trait Implementations§
impl Freeze for IPlayToReceiver
impl RefUnwindSafe for IPlayToReceiver
impl !Send for IPlayToReceiver
impl !Sync for IPlayToReceiver
impl Unpin for IPlayToReceiver
impl UnwindSafe for IPlayToReceiver
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more