Struct MediaPlayerState
#[repr(transparent)]pub struct MediaPlayerState(pub i32);
Tuple Fields§
§0: i32
Implementations§
Trait Implementations§
§impl Clone for MediaPlayerState
impl Clone for MediaPlayerState
§fn clone(&self) -> MediaPlayerState
fn clone(&self) -> MediaPlayerState
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for MediaPlayerState
impl Debug for MediaPlayerState
§impl Default for MediaPlayerState
impl Default for MediaPlayerState
§fn default() -> MediaPlayerState
fn default() -> MediaPlayerState
Returns the “default value” for a type. Read more
§impl PartialEq for MediaPlayerState
impl PartialEq for MediaPlayerState
impl Copy for MediaPlayerState
impl Eq for MediaPlayerState
impl StructuralPartialEq for MediaPlayerState
Auto Trait Implementations§
impl Freeze for MediaPlayerState
impl RefUnwindSafe for MediaPlayerState
impl Send for MediaPlayerState
impl Sync for MediaPlayerState
impl Unpin for MediaPlayerState
impl UnwindSafe for MediaPlayerState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more