#[repr(C)]pub struct IPlayReadyContentHeaderFactory2_Vtbl {
pub base__: IInspectable_Vtbl,
pub CreateInstanceFromComponents2: unsafe extern "system" fn(_: *mut c_void, _: u32, _: u32, _: *const GUID, _: u32, _: *const MaybeUninit<HSTRING>, _: PlayReadyEncryptionAlgorithm, _: *mut c_void, _: *mut c_void, _: MaybeUninit<HSTRING>, _: GUID, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§CreateInstanceFromComponents2: unsafe extern "system" fn(_: *mut c_void, _: u32, _: u32, _: *const GUID, _: u32, _: *const MaybeUninit<HSTRING>, _: PlayReadyEncryptionAlgorithm, _: *mut c_void, _: *mut c_void, _: MaybeUninit<HSTRING>, _: GUID, _: *mut *mut c_void) -> HRESULT
Auto Trait Implementations§
impl Freeze for IPlayReadyContentHeaderFactory2_Vtbl
impl RefUnwindSafe for IPlayReadyContentHeaderFactory2_Vtbl
impl Send for IPlayReadyContentHeaderFactory2_Vtbl
impl Sync for IPlayReadyContentHeaderFactory2_Vtbl
impl Unpin for IPlayReadyContentHeaderFactory2_Vtbl
impl UnwindSafe for IPlayReadyContentHeaderFactory2_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more