Struct IPlayReadyLicense2_Vtbl
#[repr(C)]pub struct IPlayReadyLicense2_Vtbl {
pub base__: IInspectable_Vtbl,
pub SecureStopId: unsafe extern "system" fn(_: *mut c_void, _: *mut GUID) -> HRESULT,
pub SecurityLevel: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT,
pub InMemoryOnly: unsafe extern "system" fn(_: *mut c_void, _: *mut bool) -> HRESULT,
pub ExpiresInRealTime: unsafe extern "system" fn(_: *mut c_void, _: *mut bool) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§SecureStopId: unsafe extern "system" fn(_: *mut c_void, _: *mut GUID) -> HRESULT
§SecurityLevel: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT
§InMemoryOnly: unsafe extern "system" fn(_: *mut c_void, _: *mut bool) -> HRESULT
§ExpiresInRealTime: unsafe extern "system" fn(_: *mut c_void, _: *mut bool) -> HRESULT
Auto Trait Implementations§
impl Freeze for IPlayReadyLicense2_Vtbl
impl RefUnwindSafe for IPlayReadyLicense2_Vtbl
impl Send for IPlayReadyLicense2_Vtbl
impl Sync for IPlayReadyLicense2_Vtbl
impl Unpin for IPlayReadyLicense2_Vtbl
impl UnwindSafe for IPlayReadyLicense2_Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more