Struct windows::Media::Protection::PlayReady::IPlayReadyStatics3
pub struct IPlayReadyStatics3(/* private fields */);
Trait Implementations§
§impl Clone for IPlayReadyStatics3
impl Clone for IPlayReadyStatics3
§fn clone(&self) -> IPlayReadyStatics3
fn clone(&self) -> IPlayReadyStatics3
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IPlayReadyStatics3
impl Debug for IPlayReadyStatics3
§impl Interface for IPlayReadyStatics3
impl Interface for IPlayReadyStatics3
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IPlayReadyStatics3
impl PartialEq for IPlayReadyStatics3
§fn eq(&self, other: &IPlayReadyStatics3) -> bool
fn eq(&self, other: &IPlayReadyStatics3) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IPlayReadyStatics3
impl StructuralPartialEq for IPlayReadyStatics3
Auto Trait Implementations§
impl RefUnwindSafe for IPlayReadyStatics3
impl !Send for IPlayReadyStatics3
impl !Sync for IPlayReadyStatics3
impl Unpin for IPlayReadyStatics3
impl UnwindSafe for IPlayReadyStatics3
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more