Struct windows::Media::Protection::PlayReady::IPlayReadyStatics4
pub struct IPlayReadyStatics4(/* private fields */);
Trait Implementations§
§impl Clone for IPlayReadyStatics4
impl Clone for IPlayReadyStatics4
§fn clone(&self) -> IPlayReadyStatics4
fn clone(&self) -> IPlayReadyStatics4
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IPlayReadyStatics4
impl Debug for IPlayReadyStatics4
§impl Interface for IPlayReadyStatics4
impl Interface for IPlayReadyStatics4
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IPlayReadyStatics4
impl PartialEq for IPlayReadyStatics4
§fn eq(&self, other: &IPlayReadyStatics4) -> bool
fn eq(&self, other: &IPlayReadyStatics4) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IPlayReadyStatics4
impl StructuralPartialEq for IPlayReadyStatics4
Auto Trait Implementations§
impl RefUnwindSafe for IPlayReadyStatics4
impl !Send for IPlayReadyStatics4
impl !Sync for IPlayReadyStatics4
impl Unpin for IPlayReadyStatics4
impl UnwindSafe for IPlayReadyStatics4
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more