pub struct PlayReadyDomainLeaveServiceRequest(/* private fields */);
Implementations§
§impl PlayReadyDomainLeaveServiceRequest
impl PlayReadyDomainLeaveServiceRequest
pub fn new() -> Result<Self>
pub fn ProtectionSystem(&self) -> Result<GUID>
pub fn Type(&self) -> Result<GUID>
pub fn DomainAccountId(&self) -> Result<GUID>
pub fn SetDomainAccountId(&self, value: GUID) -> Result<()>
pub fn DomainServiceId(&self) -> Result<GUID>
pub fn SetDomainServiceId(&self, value: GUID) -> Result<()>
pub fn Uri(&self) -> Result<Uri>
pub fn SetUri<P0>(&self, value: P0) -> Result<()>where
P0: Param<Uri>,
pub fn ResponseCustomData(&self) -> Result<HSTRING>
pub fn ChallengeCustomData(&self) -> Result<HSTRING>
pub fn SetChallengeCustomData(&self, value: &HSTRING) -> Result<()>
pub fn BeginServiceRequest(&self) -> Result<IAsyncAction>
pub fn NextServiceRequest(&self) -> Result<IPlayReadyServiceRequest>
pub fn GenerateManualEnablingChallenge(&self) -> Result<PlayReadySoapMessage>
pub fn ProcessManualEnablingResponse( &self, responsebytes: &[u8], ) -> Result<HRESULT>
Trait Implementations§
§impl CanInto<IInspectable> for PlayReadyDomainLeaveServiceRequest
impl CanInto<IInspectable> for PlayReadyDomainLeaveServiceRequest
§impl CanInto<IMediaProtectionServiceRequest> for PlayReadyDomainLeaveServiceRequest
impl CanInto<IMediaProtectionServiceRequest> for PlayReadyDomainLeaveServiceRequest
§impl CanInto<IPlayReadyServiceRequest> for PlayReadyDomainLeaveServiceRequest
impl CanInto<IPlayReadyServiceRequest> for PlayReadyDomainLeaveServiceRequest
§impl CanInto<IUnknown> for PlayReadyDomainLeaveServiceRequest
impl CanInto<IUnknown> for PlayReadyDomainLeaveServiceRequest
§impl Clone for PlayReadyDomainLeaveServiceRequest
impl Clone for PlayReadyDomainLeaveServiceRequest
§fn clone(&self) -> PlayReadyDomainLeaveServiceRequest
fn clone(&self) -> PlayReadyDomainLeaveServiceRequest
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for PlayReadyDomainLeaveServiceRequest
impl Debug for PlayReadyDomainLeaveServiceRequest
§impl From<&PlayReadyDomainLeaveServiceRequest> for &IInspectable
impl From<&PlayReadyDomainLeaveServiceRequest> for &IInspectable
§fn from(value: &PlayReadyDomainLeaveServiceRequest) -> Self
fn from(value: &PlayReadyDomainLeaveServiceRequest) -> Self
Converts to this type from the input type.
§impl From<&PlayReadyDomainLeaveServiceRequest> for &IUnknown
impl From<&PlayReadyDomainLeaveServiceRequest> for &IUnknown
§fn from(value: &PlayReadyDomainLeaveServiceRequest) -> Self
fn from(value: &PlayReadyDomainLeaveServiceRequest) -> Self
Converts to this type from the input type.
§impl From<PlayReadyDomainLeaveServiceRequest> for IInspectable
impl From<PlayReadyDomainLeaveServiceRequest> for IInspectable
§fn from(value: PlayReadyDomainLeaveServiceRequest) -> Self
fn from(value: PlayReadyDomainLeaveServiceRequest) -> Self
Converts to this type from the input type.
§impl From<PlayReadyDomainLeaveServiceRequest> for IUnknown
impl From<PlayReadyDomainLeaveServiceRequest> for IUnknown
§fn from(value: PlayReadyDomainLeaveServiceRequest) -> Self
fn from(value: PlayReadyDomainLeaveServiceRequest) -> Self
Converts to this type from the input type.
§impl Interface for PlayReadyDomainLeaveServiceRequest
impl Interface for PlayReadyDomainLeaveServiceRequest
§const IID: GUID = <IPlayReadyDomainLeaveServiceRequest as windows_core::Interface>::IID
const IID: GUID = <IPlayReadyDomainLeaveServiceRequest as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for PlayReadyDomainLeaveServiceRequest
impl PartialEq for PlayReadyDomainLeaveServiceRequest
§fn eq(&self, other: &PlayReadyDomainLeaveServiceRequest) -> bool
fn eq(&self, other: &PlayReadyDomainLeaveServiceRequest) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for PlayReadyDomainLeaveServiceRequest
impl StructuralPartialEq for PlayReadyDomainLeaveServiceRequest
Auto Trait Implementations§
impl Freeze for PlayReadyDomainLeaveServiceRequest
impl RefUnwindSafe for PlayReadyDomainLeaveServiceRequest
impl !Send for PlayReadyDomainLeaveServiceRequest
impl !Sync for PlayReadyDomainLeaveServiceRequest
impl Unpin for PlayReadyDomainLeaveServiceRequest
impl UnwindSafe for PlayReadyDomainLeaveServiceRequest
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)