Struct windows::Media::SpeechSynthesis::IInstalledVoicesStatic
pub struct IInstalledVoicesStatic(/* private fields */);
Trait Implementations§
§impl Clone for IInstalledVoicesStatic
impl Clone for IInstalledVoicesStatic
§fn clone(&self) -> IInstalledVoicesStatic
fn clone(&self) -> IInstalledVoicesStatic
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IInstalledVoicesStatic
impl Debug for IInstalledVoicesStatic
§impl Interface for IInstalledVoicesStatic
impl Interface for IInstalledVoicesStatic
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IInstalledVoicesStatic
impl PartialEq for IInstalledVoicesStatic
§fn eq(&self, other: &IInstalledVoicesStatic) -> bool
fn eq(&self, other: &IInstalledVoicesStatic) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IInstalledVoicesStatic
impl StructuralPartialEq for IInstalledVoicesStatic
Auto Trait Implementations§
impl RefUnwindSafe for IInstalledVoicesStatic
impl !Send for IInstalledVoicesStatic
impl !Sync for IInstalledVoicesStatic
impl Unpin for IInstalledVoicesStatic
impl UnwindSafe for IInstalledVoicesStatic
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more