Struct windows::Media::SpeechSynthesis::ISpeechSynthesisStream
pub struct ISpeechSynthesisStream(/* private fields */);
Trait Implementations§
§impl Clone for ISpeechSynthesisStream
impl Clone for ISpeechSynthesisStream
§fn clone(&self) -> ISpeechSynthesisStream
fn clone(&self) -> ISpeechSynthesisStream
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ISpeechSynthesisStream
impl Debug for ISpeechSynthesisStream
§impl Interface for ISpeechSynthesisStream
impl Interface for ISpeechSynthesisStream
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ISpeechSynthesisStream
impl PartialEq for ISpeechSynthesisStream
§fn eq(&self, other: &ISpeechSynthesisStream) -> bool
fn eq(&self, other: &ISpeechSynthesisStream) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ISpeechSynthesisStream
impl StructuralPartialEq for ISpeechSynthesisStream
Auto Trait Implementations§
impl RefUnwindSafe for ISpeechSynthesisStream
impl !Send for ISpeechSynthesisStream
impl !Sync for ISpeechSynthesisStream
impl Unpin for ISpeechSynthesisStream
impl UnwindSafe for ISpeechSynthesisStream
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more