Struct IProximityDeviceStatics_Vtbl
#[repr(C)]pub struct IProximityDeviceStatics_Vtbl {
pub base__: IInspectable_Vtbl,
pub GetDeviceSelector: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub GetDefault: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub FromId: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§GetDeviceSelector: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§GetDefault: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§FromId: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut *mut c_void) -> HRESULT
Auto Trait Implementations§
impl Freeze for IProximityDeviceStatics_Vtbl
impl RefUnwindSafe for IProximityDeviceStatics_Vtbl
impl Send for IProximityDeviceStatics_Vtbl
impl Sync for IProximityDeviceStatics_Vtbl
impl Unpin for IProximityDeviceStatics_Vtbl
impl UnwindSafe for IProximityDeviceStatics_Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more