Struct windows::Networking::Proximity::TriggeredConnectState
#[repr(transparent)]pub struct TriggeredConnectState(pub i32);
Tuple Fields§
§0: i32
Implementations§
Trait Implementations§
§impl Clone for TriggeredConnectState
impl Clone for TriggeredConnectState
§fn clone(&self) -> TriggeredConnectState
fn clone(&self) -> TriggeredConnectState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for TriggeredConnectState
impl Debug for TriggeredConnectState
§impl Default for TriggeredConnectState
impl Default for TriggeredConnectState
§fn default() -> TriggeredConnectState
fn default() -> TriggeredConnectState
Returns the “default value” for a type. Read more
§impl PartialEq for TriggeredConnectState
impl PartialEq for TriggeredConnectState
§fn eq(&self, other: &TriggeredConnectState) -> bool
fn eq(&self, other: &TriggeredConnectState) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for TriggeredConnectState
impl Eq for TriggeredConnectState
impl StructuralPartialEq for TriggeredConnectState
Auto Trait Implementations§
impl RefUnwindSafe for TriggeredConnectState
impl Send for TriggeredConnectState
impl Sync for TriggeredConnectState
impl Unpin for TriggeredConnectState
impl UnwindSafe for TriggeredConnectState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more