Struct windows::Perception::Spatial::ISpatialLocatorStatics
pub struct ISpatialLocatorStatics(/* private fields */);
Trait Implementations§
§impl Clone for ISpatialLocatorStatics
impl Clone for ISpatialLocatorStatics
§fn clone(&self) -> ISpatialLocatorStatics
fn clone(&self) -> ISpatialLocatorStatics
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ISpatialLocatorStatics
impl Debug for ISpatialLocatorStatics
§impl Interface for ISpatialLocatorStatics
impl Interface for ISpatialLocatorStatics
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ISpatialLocatorStatics
impl PartialEq for ISpatialLocatorStatics
§fn eq(&self, other: &ISpatialLocatorStatics) -> bool
fn eq(&self, other: &ISpatialLocatorStatics) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ISpatialLocatorStatics
impl StructuralPartialEq for ISpatialLocatorStatics
Auto Trait Implementations§
impl RefUnwindSafe for ISpatialLocatorStatics
impl !Send for ISpatialLocatorStatics
impl !Sync for ISpatialLocatorStatics
impl Unpin for ISpatialLocatorStatics
impl UnwindSafe for ISpatialLocatorStatics
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more