Struct windows::Perception::Spatial::SpatialRay
#[repr(C)]pub struct SpatialRay {
pub Origin: Vector3,
pub Direction: Vector3,
}
Fields§
§Origin: Vector3
§Direction: Vector3
Trait Implementations§
§impl Clone for SpatialRay
impl Clone for SpatialRay
§impl Debug for SpatialRay
impl Debug for SpatialRay
§impl PartialEq for SpatialRay
impl PartialEq for SpatialRay
impl Copy for SpatialRay
impl Eq for SpatialRay
Auto Trait Implementations§
impl RefUnwindSafe for SpatialRay
impl Send for SpatialRay
impl Sync for SpatialRay
impl Unpin for SpatialRay
impl UnwindSafe for SpatialRay
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more