Struct VibrateState
#[repr(transparent)]pub struct VibrateState(pub i32);
Tuple Fields§
§0: i32
Implementations§
§impl VibrateState
impl VibrateState
pub const RingerOffVibrateOff: Self = _
pub const RingerOffVibrateOn: Self = _
pub const RingerOnVibrateOff: Self = _
pub const RingerOnVibrateOn: Self = _
Trait Implementations§
§impl Clone for VibrateState
impl Clone for VibrateState
§fn clone(&self) -> VibrateState
fn clone(&self) -> VibrateState
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for VibrateState
impl Debug for VibrateState
§impl Default for VibrateState
impl Default for VibrateState
§fn default() -> VibrateState
fn default() -> VibrateState
Returns the “default value” for a type. Read more
§impl PartialEq for VibrateState
impl PartialEq for VibrateState
impl Copy for VibrateState
impl Eq for VibrateState
impl StructuralPartialEq for VibrateState
Auto Trait Implementations§
impl Freeze for VibrateState
impl RefUnwindSafe for VibrateState
impl Send for VibrateState
impl Sync for VibrateState
impl Unpin for VibrateState
impl UnwindSafe for VibrateState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more