Struct windows::Phone::System::UserProfile::GameServices::Core::GameServiceScoreKind
#[repr(transparent)]pub struct GameServiceScoreKind(pub i32);
Tuple Fields§
§0: i32
Implementations§
Trait Implementations§
§impl Clone for GameServiceScoreKind
impl Clone for GameServiceScoreKind
§fn clone(&self) -> GameServiceScoreKind
fn clone(&self) -> GameServiceScoreKind
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for GameServiceScoreKind
impl Debug for GameServiceScoreKind
§impl Default for GameServiceScoreKind
impl Default for GameServiceScoreKind
§fn default() -> GameServiceScoreKind
fn default() -> GameServiceScoreKind
Returns the “default value” for a type. Read more
§impl PartialEq for GameServiceScoreKind
impl PartialEq for GameServiceScoreKind
§fn eq(&self, other: &GameServiceScoreKind) -> bool
fn eq(&self, other: &GameServiceScoreKind) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for GameServiceScoreKind
impl Eq for GameServiceScoreKind
impl StructuralPartialEq for GameServiceScoreKind
Auto Trait Implementations§
impl RefUnwindSafe for GameServiceScoreKind
impl Send for GameServiceScoreKind
impl Sync for GameServiceScoreKind
impl Unpin for GameServiceScoreKind
impl UnwindSafe for GameServiceScoreKind
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more