Struct windows::System::DispatcherQueue
pub struct DispatcherQueue(/* private fields */);
Implementations§
§impl DispatcherQueue
impl DispatcherQueue
pub fn CreateTimer(&self) -> Result<DispatcherQueueTimer>
pub fn TryEnqueue<P0>(&self, callback: P0) -> Result<bool>where
P0: Param<DispatcherQueueHandler>,
pub fn TryEnqueueWithPriority<P0>(
&self,
priority: DispatcherQueuePriority,
callback: P0,
) -> Result<bool>where
P0: Param<DispatcherQueueHandler>,
pub fn ShutdownStarting<P0>( &self, handler: P0, ) -> Result<EventRegistrationToken>
pub fn RemoveShutdownStarting( &self, token: EventRegistrationToken, ) -> Result<()>
pub fn ShutdownCompleted<P0>(
&self,
handler: P0,
) -> Result<EventRegistrationToken>where
P0: Param<TypedEventHandler<DispatcherQueue, IInspectable>>,
pub fn RemoveShutdownCompleted( &self, token: EventRegistrationToken, ) -> Result<()>
pub fn HasThreadAccess(&self) -> Result<bool>
pub fn GetForCurrentThread() -> Result<DispatcherQueue>
Trait Implementations§
§impl CanInto<IInspectable> for DispatcherQueue
impl CanInto<IInspectable> for DispatcherQueue
§impl CanInto<IUnknown> for DispatcherQueue
impl CanInto<IUnknown> for DispatcherQueue
§impl Clone for DispatcherQueue
impl Clone for DispatcherQueue
§fn clone(&self) -> DispatcherQueue
fn clone(&self) -> DispatcherQueue
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for DispatcherQueue
impl Debug for DispatcherQueue
§impl From<&DispatcherQueue> for &IInspectable
impl From<&DispatcherQueue> for &IInspectable
§fn from(value: &DispatcherQueue) -> Self
fn from(value: &DispatcherQueue) -> Self
Converts to this type from the input type.
§impl From<&DispatcherQueue> for &IUnknown
impl From<&DispatcherQueue> for &IUnknown
§fn from(value: &DispatcherQueue) -> Self
fn from(value: &DispatcherQueue) -> Self
Converts to this type from the input type.
§impl From<DispatcherQueue> for IInspectable
impl From<DispatcherQueue> for IInspectable
§fn from(value: DispatcherQueue) -> Self
fn from(value: DispatcherQueue) -> Self
Converts to this type from the input type.
§impl From<DispatcherQueue> for IUnknown
impl From<DispatcherQueue> for IUnknown
§fn from(value: DispatcherQueue) -> Self
fn from(value: DispatcherQueue) -> Self
Converts to this type from the input type.
§impl Interface for DispatcherQueue
impl Interface for DispatcherQueue
§const IID: GUID = <IDispatcherQueue as windows_core::Interface>::IID
const IID: GUID = <IDispatcherQueue as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for DispatcherQueue
impl PartialEq for DispatcherQueue
§fn eq(&self, other: &DispatcherQueue) -> bool
fn eq(&self, other: &DispatcherQueue) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for DispatcherQueue
impl Send for DispatcherQueue
impl StructuralPartialEq for DispatcherQueue
impl Sync for DispatcherQueue
Auto Trait Implementations§
impl Freeze for DispatcherQueue
impl RefUnwindSafe for DispatcherQueue
impl Unpin for DispatcherQueue
impl UnwindSafe for DispatcherQueue
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)