Struct windows::UI::Composition::Desktop::IDesktopWindowTarget
pub struct IDesktopWindowTarget(/* private fields */);
Trait Implementations§
§impl Clone for IDesktopWindowTarget
impl Clone for IDesktopWindowTarget
§fn clone(&self) -> IDesktopWindowTarget
fn clone(&self) -> IDesktopWindowTarget
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IDesktopWindowTarget
impl Debug for IDesktopWindowTarget
§impl Interface for IDesktopWindowTarget
impl Interface for IDesktopWindowTarget
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IDesktopWindowTarget
impl PartialEq for IDesktopWindowTarget
§fn eq(&self, other: &IDesktopWindowTarget) -> bool
fn eq(&self, other: &IDesktopWindowTarget) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IDesktopWindowTarget
impl StructuralPartialEq for IDesktopWindowTarget
Auto Trait Implementations§
impl Freeze for IDesktopWindowTarget
impl RefUnwindSafe for IDesktopWindowTarget
impl !Send for IDesktopWindowTarget
impl !Sync for IDesktopWindowTarget
impl Unpin for IDesktopWindowTarget
impl UnwindSafe for IDesktopWindowTarget
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more