Struct windows::UI::Composition::Interactions::InteractionChainingMode
#[repr(transparent)]pub struct InteractionChainingMode(pub i32);
Tuple Fields§
§0: i32
Implementations§
Trait Implementations§
§impl Clone for InteractionChainingMode
impl Clone for InteractionChainingMode
§fn clone(&self) -> InteractionChainingMode
fn clone(&self) -> InteractionChainingMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for InteractionChainingMode
impl Debug for InteractionChainingMode
§impl Default for InteractionChainingMode
impl Default for InteractionChainingMode
§fn default() -> InteractionChainingMode
fn default() -> InteractionChainingMode
Returns the “default value” for a type. Read more
§impl PartialEq for InteractionChainingMode
impl PartialEq for InteractionChainingMode
§fn eq(&self, other: &InteractionChainingMode) -> bool
fn eq(&self, other: &InteractionChainingMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for InteractionChainingMode
impl Eq for InteractionChainingMode
impl StructuralPartialEq for InteractionChainingMode
Auto Trait Implementations§
impl RefUnwindSafe for InteractionChainingMode
impl Send for InteractionChainingMode
impl Sync for InteractionChainingMode
impl Unpin for InteractionChainingMode
impl UnwindSafe for InteractionChainingMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more