Struct windows::UI::Composition::Scenes::ISceneComponent
pub struct ISceneComponent(/* private fields */);
Trait Implementations§
§impl Clone for ISceneComponent
impl Clone for ISceneComponent
§fn clone(&self) -> ISceneComponent
fn clone(&self) -> ISceneComponent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ISceneComponent
impl Debug for ISceneComponent
§impl Interface for ISceneComponent
impl Interface for ISceneComponent
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ISceneComponent
impl PartialEq for ISceneComponent
§fn eq(&self, other: &ISceneComponent) -> bool
fn eq(&self, other: &ISceneComponent) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ISceneComponent
impl StructuralPartialEq for ISceneComponent
Auto Trait Implementations§
impl RefUnwindSafe for ISceneComponent
impl !Send for ISceneComponent
impl !Sync for ISceneComponent
impl Unpin for ISceneComponent
impl UnwindSafe for ISceneComponent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more