Struct windows::UI::Composition::Scenes::ISceneMaterialFactory
pub struct ISceneMaterialFactory(/* private fields */);
Trait Implementations§
§impl Clone for ISceneMaterialFactory
impl Clone for ISceneMaterialFactory
§fn clone(&self) -> ISceneMaterialFactory
fn clone(&self) -> ISceneMaterialFactory
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ISceneMaterialFactory
impl Debug for ISceneMaterialFactory
§impl Interface for ISceneMaterialFactory
impl Interface for ISceneMaterialFactory
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ISceneMaterialFactory
impl PartialEq for ISceneMaterialFactory
§fn eq(&self, other: &ISceneMaterialFactory) -> bool
fn eq(&self, other: &ISceneMaterialFactory) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ISceneMaterialFactory
impl StructuralPartialEq for ISceneMaterialFactory
Auto Trait Implementations§
impl RefUnwindSafe for ISceneMaterialFactory
impl !Send for ISceneMaterialFactory
impl !Sync for ISceneMaterialFactory
impl Unpin for ISceneMaterialFactory
impl UnwindSafe for ISceneMaterialFactory
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more