Struct windows::UI::Composition::Scenes::ISceneMaterialInputFactory_Vtbl
#[repr(C)]pub struct ISceneMaterialInputFactory_Vtbl {
pub base__: IInspectable_Vtbl,
}
Fields§
§base__: IInspectable_Vtbl
Auto Trait Implementations§
impl Freeze for ISceneMaterialInputFactory_Vtbl
impl RefUnwindSafe for ISceneMaterialInputFactory_Vtbl
impl Send for ISceneMaterialInputFactory_Vtbl
impl Sync for ISceneMaterialInputFactory_Vtbl
impl Unpin for ISceneMaterialInputFactory_Vtbl
impl UnwindSafe for ISceneMaterialInputFactory_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more