Struct windows::UI::Composition::Scenes::ISceneMesh
pub struct ISceneMesh(/* private fields */);
Trait Implementations§
§impl Clone for ISceneMesh
impl Clone for ISceneMesh
§fn clone(&self) -> ISceneMesh
fn clone(&self) -> ISceneMesh
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ISceneMesh
impl Debug for ISceneMesh
§impl Interface for ISceneMesh
impl Interface for ISceneMesh
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ISceneMesh
impl PartialEq for ISceneMesh
§fn eq(&self, other: &ISceneMesh) -> bool
fn eq(&self, other: &ISceneMesh) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ISceneMesh
impl StructuralPartialEq for ISceneMesh
Auto Trait Implementations§
impl RefUnwindSafe for ISceneMesh
impl !Send for ISceneMesh
impl !Sync for ISceneMesh
impl Unpin for ISceneMesh
impl UnwindSafe for ISceneMesh
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more