Struct windows::UI::Composition::Scenes::ISceneMeshRendererComponent
pub struct ISceneMeshRendererComponent(/* private fields */);
Trait Implementations§
§impl Clone for ISceneMeshRendererComponent
impl Clone for ISceneMeshRendererComponent
§fn clone(&self) -> ISceneMeshRendererComponent
fn clone(&self) -> ISceneMeshRendererComponent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ISceneMeshRendererComponent
impl Debug for ISceneMeshRendererComponent
§impl Interface for ISceneMeshRendererComponent
impl Interface for ISceneMeshRendererComponent
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ISceneMeshRendererComponent
impl PartialEq for ISceneMeshRendererComponent
§fn eq(&self, other: &ISceneMeshRendererComponent) -> bool
fn eq(&self, other: &ISceneMeshRendererComponent) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ISceneMeshRendererComponent
impl StructuralPartialEq for ISceneMeshRendererComponent
Auto Trait Implementations§
impl RefUnwindSafe for ISceneMeshRendererComponent
impl !Send for ISceneMeshRendererComponent
impl !Sync for ISceneMeshRendererComponent
impl Unpin for ISceneMeshRendererComponent
impl UnwindSafe for ISceneMeshRendererComponent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more