Struct windows::UI::Composition::Scenes::ISceneMeshRendererComponentStatics
pub struct ISceneMeshRendererComponentStatics(/* private fields */);
Trait Implementations§
§impl Clone for ISceneMeshRendererComponentStatics
impl Clone for ISceneMeshRendererComponentStatics
§fn clone(&self) -> ISceneMeshRendererComponentStatics
fn clone(&self) -> ISceneMeshRendererComponentStatics
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ISceneMeshRendererComponentStatics
impl Debug for ISceneMeshRendererComponentStatics
§impl Interface for ISceneMeshRendererComponentStatics
impl Interface for ISceneMeshRendererComponentStatics
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ISceneMeshRendererComponentStatics
impl PartialEq for ISceneMeshRendererComponentStatics
§fn eq(&self, other: &ISceneMeshRendererComponentStatics) -> bool
fn eq(&self, other: &ISceneMeshRendererComponentStatics) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ISceneMeshRendererComponentStatics
impl StructuralPartialEq for ISceneMeshRendererComponentStatics
Auto Trait Implementations§
impl RefUnwindSafe for ISceneMeshRendererComponentStatics
impl !Send for ISceneMeshRendererComponentStatics
impl !Sync for ISceneMeshRendererComponentStatics
impl Unpin for ISceneMeshRendererComponentStatics
impl UnwindSafe for ISceneMeshRendererComponentStatics
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more