Struct windows::UI::Composition::Scenes::ISceneMeshStatics
pub struct ISceneMeshStatics(/* private fields */);
Trait Implementations§
§impl Clone for ISceneMeshStatics
impl Clone for ISceneMeshStatics
§fn clone(&self) -> ISceneMeshStatics
fn clone(&self) -> ISceneMeshStatics
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ISceneMeshStatics
impl Debug for ISceneMeshStatics
§impl Interface for ISceneMeshStatics
impl Interface for ISceneMeshStatics
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ISceneMeshStatics
impl PartialEq for ISceneMeshStatics
§fn eq(&self, other: &ISceneMeshStatics) -> bool
fn eq(&self, other: &ISceneMeshStatics) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ISceneMeshStatics
impl StructuralPartialEq for ISceneMeshStatics
Auto Trait Implementations§
impl RefUnwindSafe for ISceneMeshStatics
impl !Send for ISceneMeshStatics
impl !Sync for ISceneMeshStatics
impl Unpin for ISceneMeshStatics
impl UnwindSafe for ISceneMeshStatics
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more