Struct windows::UI::Composition::Scenes::ISceneNodeCollection
pub struct ISceneNodeCollection(/* private fields */);
Trait Implementations§
§impl Clone for ISceneNodeCollection
impl Clone for ISceneNodeCollection
§fn clone(&self) -> ISceneNodeCollection
fn clone(&self) -> ISceneNodeCollection
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ISceneNodeCollection
impl Debug for ISceneNodeCollection
§impl Interface for ISceneNodeCollection
impl Interface for ISceneNodeCollection
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ISceneNodeCollection
impl PartialEq for ISceneNodeCollection
§fn eq(&self, other: &ISceneNodeCollection) -> bool
fn eq(&self, other: &ISceneNodeCollection) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ISceneNodeCollection
impl StructuralPartialEq for ISceneNodeCollection
Auto Trait Implementations§
impl RefUnwindSafe for ISceneNodeCollection
impl !Send for ISceneNodeCollection
impl !Sync for ISceneNodeCollection
impl Unpin for ISceneNodeCollection
impl UnwindSafe for ISceneNodeCollection
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more