Struct windows::UI::Composition::Scenes::ISceneNodeStatics
pub struct ISceneNodeStatics(/* private fields */);
Trait Implementations§
§impl Clone for ISceneNodeStatics
impl Clone for ISceneNodeStatics
§fn clone(&self) -> ISceneNodeStatics
fn clone(&self) -> ISceneNodeStatics
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ISceneNodeStatics
impl Debug for ISceneNodeStatics
§impl Interface for ISceneNodeStatics
impl Interface for ISceneNodeStatics
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ISceneNodeStatics
impl PartialEq for ISceneNodeStatics
§fn eq(&self, other: &ISceneNodeStatics) -> bool
fn eq(&self, other: &ISceneNodeStatics) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ISceneNodeStatics
impl StructuralPartialEq for ISceneNodeStatics
Auto Trait Implementations§
impl RefUnwindSafe for ISceneNodeStatics
impl !Send for ISceneNodeStatics
impl !Sync for ISceneNodeStatics
impl Unpin for ISceneNodeStatics
impl UnwindSafe for ISceneNodeStatics
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more